Interactive Distributed Ray Tracing of Highly Complex Models - Gallery


This page contains still images and movies created during this project

The has been provided by Anselmo Lastra from UNC. It shows a fully modelled power plant and consists of roughly 12.5 million triangles. With our interactive distributed ray tracing system, we have been able to render the whole (i.e. non-simplified) model at interactive frame rates. In total, only seven dual-PentiumIII linux boxes have been used to create the following animations.

All animations have been rendered WITHOUT ISSE support. Since ISSE support is now turned on again, the achieved framerate is about twice as high in the newest version of the system.
 


Still Images:

Click for the images to see the full-resolution images (640x480) as they have been 'live' captured from the running system. Seven dual-PentiumIII (800-866 MHz) linux boxes have been sufficient to achieve the frame rates as shown in the title bars of the screenshots.

Some outside views:


 

With reflections and Lightting:

The right image shows even the entire powerplant reflected in one of the tubes.

 

Some inside views:


 
 
 

Movies

Due to compression, resampling and rescaling, all movies are quite blurry. The original rendering quality can be seen in the still images below.
Also note that the 'jaggy' camera movement results from the user interface, not from lacking rendering speed.

All animations are rendered in 640x480 pixels if not stated otherwise.



i.w., june 2001